Quick changelogs

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#1

Here you’ll find changelogs where it isn’t worth creating a new topic just for them. So only smaller changes.

#2

Open Road MP 0.1.2 – Hotfix

Open Road MP updates itself the next time you start it. Server owners: download the new server from openroadmp.com/download.

Client

  • Fixed: other players standing still. Sometimes you saw another player frozen at the spot where they joined, while they could see you driving. This happened after a reconnect or game restart. Their truck now follows them again.
  • A fresh career every session. Joining a server no longer loads your single-player career (level, skills, garages, own trucks, bank loan). Every session starts like a new profile, and your single-player save stays untouched as before.
  • Weather works. /weather rain (/wetter regen) now changes the weather right away. Before, the command did nothing visible.
  • New: Windows installer. Besides the ZIP there is now an installer. One click, no admin rights needed. It installs Open Road MP for your Windows user with Start menu and desktop shortcuts, and you can uninstall it under Windows Settings > Apps (your settings are kept). The ZIP is still available.
  • The log (core.log) is much shorter now. Details only appear with debug_log = true in openroadmp.cfg.
  • The version display no longer shows a "-dev" suffix.

Server

  • Fixed: servers on hosts with IPv6 could show "this server key is in use by another server", drop off the server list, or fail to let players join. Servers now always talk to the master server over IPv4.
  • Gamemodes: setWeather(..., smooth) changes the weather at once. smooth is still accepted but has no effect.

Known issue

  • The welcome mail from a server shows "LOCALIZATION MISSING" instead of its text. We're on it.
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